The basic unit of linear measurement
is known as the ad which is equal to
117 inches or equivalent to 9.75 feet or 3 meters.
Players are encouraged
to use pewter miniatures or plastic figurines to simulate action upon a game board
or table. This allows greater
visualization of game action and facilitates determination of a PC’s position
relative to NPCs or monsters. Usually 28mm scale miniatures are used;
therefore, the game board is divided into one inch (real not simulated) spaces
with each space (square, grid or hex) representing ½ ad or 5 feet of simulated distance. In
combat, characters are assumed to be moving around a lot; hence, the
location of the miniature or figurine represents the most frequent (not the
precise) location of the character or beast.
Only one conscious character is allowed per space and
character facing should not be arbitrary. Characters
placed in adjacent spaces are within range for melee combat if there are no
intervening obstacles (walls,
doors, etc).
Table 1.2
1
sofad = Barsoomian foot
10
sofads = 1 ad (9.75 feet)
200 ads =
1 haad (1949 feet)
100 haads
= 1 karad (37 miles)
360 karads =
circumference planet at equator.
Distance and Weapon Ranges are measured according to the
miniature scale where 2” of real or table top distance simulates one ad. Weapon
ranges and movement are expressed in inches assuming action is occurring
indoors with suboptimal lighting conditions and/or moving targets. The GM or
referee may double weapon ranges if sunlight
and stationary targets.
IMAGE is from Frank Frazetta
IMAGE is from Frank Frazetta
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