Upon the Red Planet there are a limited number of standard weapons which are used by the majority of races and classes. Table 4.1 also gives statistics for some uncommon weapons which may be of terrestrial or fantastical origin.
INITIATIVE
The weapon’s modifier is used to
calculate the initiative score (p.20) for a player or the individual members of his
party. Often in combat he who strikes
first often strikes last. There are 10 rounds of combat per xat. Each round is about 18 seconds in duration,
so a combat round is much slower than a regular or exploratory turn or xat.
During the course of a combat round
a character is allowed one action; either move at a sprint, attack with either melee or ranged weapon, use a
skill or cast a spell. Characters can be attacked by multiple opponents at a
time and with the exception of troopers an higher level warriors, character may
only attack one adversary at a time in melee combat.
The placement of miniatures on a battle mat
represents the average location of a
character during combat and will help guide the GM in determining which
characters may attack whom. In real combat, characters are moving around a
lot. Obviously, you may not attack an
opponent in hand-to-hand combat or melee if there is a significant intervening
obstacle such as a wall or an ally.
COST
Cost is the purchase price of
the item in gold coins unless specified otherwise. The letter ‘k’ is the
abbreviation for one thousand gold coins.
For characters that are fortunate enough to find or ‘liberate’ weapons
and other equipment, expected resale/ pawn value for these items is
10% for low technology (TL I – VI),
20% for standard technology (TL VII – VIII), and
50% for gadgets or unique items (TL IX - X).
The Barsoomian firearm, shoots a small caliber, high
velocity projectile. “The opaque outer coating is broken by the
impact, exposing a glass cylinder, almost solid, in the forward end of which is
a minute particle of particle of radium
powder. The moment the sunlight, even
though diffused, strikes this powder it explodes with a violence which nothing
can withstand. If you ever witness a
night battle you will note the absence of these explosions, while the morning
following the battle will be filled at sunrise with the sharp detonations of
exploding missiles fired the preceding night. As a rule, however, non-exploding projectiles are used at night.” (PM,
XIII)
“Moonlight is
not powerful enough to detonate this explosive, and so projectiles fired at
night, unless touched by the powerful rays of a searchlight detonate at
sunrise.” (MM IX)
Image is from Pixarz movie
John Carter of Mars
No comments:
Post a Comment