Comments about life, Barsoom and role playing games.
Wednesday, July 14, 2010
the OSR is flaming again !
I go on vacation one week and we have another family feud ; - 0
just like MENSA, it is very difficult to keep you intelligent, creative and independent types together . . .
I am not here to add to THAT discourse but to show you how i
RANDOMLY STOCK ENCOUNTER AREAS
When designing encounters for a balanced PC party; total all PC & NPC levels (counting zero-level NPCs as ½) , then divide by five to obtain the party level or X. X = encounter level (EL) or challenge rating for each monster encountered.
After you have drawn up your dungeon map Or use http://www.gozzys.com/article.php?cm_id=8 and have an idea for the adventure plot, use a d10 to stock the rooms, caverns or encounter areas.
1)…Monster whose EL = X -1, …..Treasure value = X squared, times 100cp. 2)…Monster whole EL = X -2, …..no treasure. 3)…Monster whose EL = X, …..Treasure value = X squared, times 100sp. 4)…Monster whole EL = X , …..no treasure. 5)…Monster whose EL = X +1, …..Treasure value = X squared, times 100gp, + …..% chance of magic item = 5X%. 6)…Secret door to hallway or another room …..chance to find is 1 in 6 for each searching character. Chance of encountering a wandering monster is doubled, if party does not post a watch or look out. 7)…Hidden treasure, value = X squared, times 100 sp, + …..% chance of magic item = X squared. …..chance to find is 2 in 6 for each searching character. Chance of encountering a wandering monster is doubled, if party does not post a watch or look out. 8)…Trap, typical damage is d2X, attacks randomly, …..chance to find / avoid is 1 in 6 for each searching character. Chance of encountering a wandering monster is doubled, if party does not post a watch or look out. 9)…Truly empty room, except for room features, ….. invent your own or …..use Monte Cook’s table 3-11, DMGv3.5, p.65. 10)..Prisoner, 90% of prisoners are commoners; …..otherwise, NPC’s level = dX, …..roll 2d6 to determine race of prisoner, …..roll 3d6 to determine ability scores for NPCs.
*Dwarf prisoners without a designated class are 1st level fighters, **Elf prisoners without a designated class are 2nd level mages, ***Half-elf prisoners without a designated class are 1st level in class corresponding to their highest ability score.
Recalling the advice from the Land of NOD
Only half of all treasure is found in the portable form of coins, gems or jewelry; the rest will be in the form of trade goods. Some sample trade goods are
100 cp = one hundred pounds of wheat 100 cp = fifty pounds of flour 100 cp = two kegs of beer (40 lbs each) 100 sp = ten pounds of salt 100 sp = six pounds of cinnamon 100 sp = three pounds of ginger or pepper 100 sp = three kegs of fine wine 100 sp = three adult pigs (100 lbs each) 100 gp = six pounds of saffron or cloves 100 gp = ten square yard of silk (10 lb) 100 gp = three saddles (30 lbs each)
'Jasoom' is the title given to our Earth by the Martians of Edgar Rice Burroughs' novels.
This blog serves as a forum to discuss CLASSIC pen-n-paper, role playing games. Featured herein are pages from the author's pnp game written and copyrighted in 1990. RED PLANET was based upon ERB's Barsoom novels that are now within the Public Domain . . .
PM = A Princess of Mars GM = The Gods of Mars WM = The Warlord of Mars TMM = Thuvia, Maid of Mars CM = The Chessmen of Mars MM = Mastermind of Mars
This blog is a product of fan fiction. Most artwork on this site is the sole property of the respective artist or copyright holder and reproduced here out of admiration or respect. Much of this art work and more is available at Damon Orellz excellent blog, The ART of BARSOOM. If your artwork appears on this site, and you want it taken down, send me a comment.
“I know that you are interested and that you believe, and I know that the world, too, is interested, though they will not believe for many years; yes, for many ages, since they cannot understand. Earth men have not yet progressed to a point where they can comprehend the things that I have written.”
Forward to The Gods of Mars by E.R.B.